Saturday, November 15, 2008

Smoof's Top 5 Fighter Revivals



Well... getting hyped up from Street Fighter, I decided to put up my top 5 games I'd like to see come back. After all, Namco is shooting back with Soul Calibur and Tekken, Midway with MKvsDC, Capcom with SFIV and SFIIHDR. It's nice to see this genre come back.

This was a fun title! This was probably Sega's answer to Super Smash Bros. I don't really have much to say about this since I did not own a Dreamcast or get this on XBL. All I know is that this was a great party mayhem title!

Many people might not have played or heard of this title. This hidden gem started on the ill fated Sega Saturn. The same people that brought you Virtua Fighter made this game.
Fighting Vipers played similar to Virtua Fighters, but brought some new things to the table. The arenas destructable walls and armor. It felt very satisfying blasting opponents though it. The big thing about this was that you destructable armor that made you more vulnerable once it was gone. Hmmm... sounds like Soul Calibur IV.



I almost didn't put this on the list because it's actually done or in development. Here's some pics. Well it's on here anyway because it needs to make it to U.S. soil and this game is long over due.

This is one of SNK's' better known fighting series. Japanese swordsmen, check. Kabuki fighter, check. Green goblin with Freddy Krueger claw!?, check. Although I don't think he's making a return. What more could you ask for?


Streetfighting classic horror monsters is what I would say to describe this. I just loved the idea of this and how more non-sensical it is compared to Street Fighter. Can't forget about Felicia and Morrigan in this game!!!


I still remember to this day that the arcade version annouced it was coming to the "Ultra 64", lol. I mean it was logical since it is the next step in progression from the "Super NES". 

Anyhow, what I loved about this game was the combo system and their crazy ideas for characters. Some people knocked on the auto combo system and their ridiculous high combo hits. I thought the combo system was great because it was easy to pull off and more friendly then say Street Fighter combos. (I suck at SF, but still love the series.) The combo system consisted of doing an opener -> auto double or manual -> combo linker -> auto double or manual -> combo finisher. Now for the high combo complaints... I think everyone loved Marvel vs. Capcom games. So, there's no reason to hate it.

I miss this the most because it's like a good easy mix of Mortal Kombat, Street Fighter, and MvC. Rare... stop teasing everyone with your easter eggs of Killer Instinct related stuff in other games. If the could be released from Microsoft's clutches, it would be nice to see a revamped KI... on mulitplatforms. I think that's just wishful thinking though.

No comments: